Hi folks!
It’s been a while I didn’t post anything about Glideout and it made surely suggest you this project was dead!
Enjoy then, because it’s not dead and I have been remotivated but there was some tools I decided to develop like an exporter from Cinema4D to NDS CallList that I will replace by .OBJ Loader. The good point is I learn the f****ing script language of Cinema4D (called C.O.F.F.E.E and a real documentation update will be great from the C4D team…) and the bad point is the time I spent to do this and not really develop Glideout.
Sometimes you must loose time to understand …



